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11 replies [Last post]
Mon, 12/12/2011 - 22:10
ShirowWolf
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I was going to post an article about this a long time ago, and while I still have it, it probably needs some editing. I'll pose my train of thought as a question here first, then!

What are your thoughts on Blizzard? Do you still like them and play games from them? Have you moved on, because you feel they have become as twisted and evil as Diablo himself? Or...something?

I ask because the article in question discusses my view that I'm just done with Blizzard, I think. I don't play games from them anymore, and it doesn't look like I will for the forseeable future.

Firstly, I honestly got tired of waiting for them to do something different; for about 10 years or so, they were basically just the WarCraft and Diablo Company™. Just...take a look at their release calandar, before StarCraft II (Part1); that was all they did; Diablo games and expansions, WarCraft games and expansions, including WoW, of course. Now, when WoW was released, I understand the continuous need to keep it maintained, especially given how it...just became a gaming sensation worldwide. I also understand their staff isn't entirely massive, which limits what they can do at a time. Still though, I just thought, over these years, they'd...maybe want to do something different? Evidently not, officially. A friend of mine had a theory that some Blizzard employees, like Bill Roper and the Schaefers, Mike O'Brien and Patrick Wyatt, wanted to do different things, but The Powers That Be did not, hence, they and others quit Blizzard and formed the now-defunct Flagship Studios, and ArenaNet. Whether this is true or not, I have no idea, but I wouldn't be surprised to hear it.

Now, I like WarCraft all right; I'm not good at the games, but I like them. I also think WoW is a decent game, I guess; it's just not worth it to me. It takes so much time and dedication, and well, I...have a lot of things I want to do in life that doesn't warrant that much time! I'm not big on online RPGs to begin with, so that didn't help either. Diablo, I didn't care for nearly as much as a lot of other people did.  I wouldn't call these games 'bad' either, just not my favorite thing. I especially didn't think they worth literally spending years playing. I knew people who did that; chances are, you did, too. You know what I mean. ¬ ¬;

What drove the final nail into the coffin in it for me, apart from the joining with Activision, was when it was revealed StarCraft II would be three games instead of one. I didn't see any logical reason for this, other than just corporate greed. But Blizzard isn't like that, right? Well, maybe they are now. Although supposedly Blizzard still basically runs themselves, despite being part of Activision now, this move still sounded like an Activision thing to do, not a Blizzard thing. However, then Blizzard revealed the 'real' reason as to why this one game would now be three; the game was 'too epic' to be just one. Seriously. That was the given reason. How...'epic' can any game be, exactly? To me, that sounded like bullshit, and  another thing Activision, not Blizzard, would do. Blizzard has had no problems before in the past getting their 'epic' games onto an initial release; why now is it a 'problem'? Yes, I know there were expansions, but expansions often occur because of ideas/content that they didn't have time to utilize, plus more material. I have never once heard of an expansion being made because the original game was 'too epic;' that would make it a continuation, or a sequel. 

With StarCraft II being split into three segments, and given that each segment would surely go for $50 (or even $60), then in the end, this would make it a $150-180 game. I'm sorry, just....no. Even if Blizzard ends up calling the other segments 'expansions,' which, given what I know, I'm calling bullshit on that, too, Blizzard overcharges for their expansions, too, so the price of all 3 isn't going to be that different in the end. Again, this sounds like an Activision thing to do. But Blizzard is part of Activision, now, and maybe that is showing through more now.

Thus, I decided to just forget StarCraft II, and pretty much Blizzard, period. I already don't play WoW, and I don't care that much about Diablo III, either. They just don't have anything else to offer me. People change in time, and it seems this is indeed where Blizzard and I have changed enough that I'm not interested in them anymore; I don't see them the same anymore. Some people may call my views 'silly,' but that's fine, I don't care. They're just another company that makes things, to me. They're no longer special to me. It's really disappointing to me that it came to this, too, but well, what else can I say? Should I just pretend to stay interested in something that honestly doesn't interest me anymore? It does happen.

So, anyone else feel similarly, or otherwise not as hot about Blizzard as they used to (assuming you..ever did)? Or....is it just me, ehre? :P

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Mon, 12/12/2011 - 23:40
#1
HomerRPGEye
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You forgot to mention on how

You forgot to mention on how they messed up the story of the Warcraft series so bad, especially with the human side. I'm sure Lord Anduin Lothar will be rolling in his grave right now...

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Tue, 12/13/2011 - 00:20
#2
DTX180
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i wont be purchasing diablo 3

i wont be purchasing diablo 3 due to blizzard's business actions as of late. I was a consistent top 100 ladder druid (hardcore) player back in the early 00s.

With that said, they still (sadly) will get my money for starcraft 2. I play that game a lot, SC1 is my favorite game of all time, and I have a fairly large community of friends who play it.

But ya, blizzard took a major turn for the worse when they released WoW. Not because "OMG MMORPGS R DA DEVIL!!!", but because they stopped releasing a hit every year (look at blizzard's release schedule from 1995 to 2004..war 2, diablo 1, starcraft, broodwar, diablo 2, diablo 2: lod, war 3, war 3: tft). WoW came out in 2004, and then from 2004 to 2010 we got nothing but 2 WoW expansions.

 

good article (very long tho): http://www.the-ghetto.org/content/battle-net-2-0-the-antithesis-of-consu...

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Tue, 12/13/2011 - 09:34
#3
ShirowWolf
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I think I had heard that the

I think I had heard that the WC story was indeed screwed up in WoW, but again, since I don't play WoW....Also, I'm not as enriched in the WC story anyway, so they could have done a number of things and I'd probably never know. But yeah, I had heard something about that.

Speaking of stories, I haven't looked up too many thpoilerth, but I had heard that StarCraft II's story becomes disappointing. From some things I have heard....yeah, I agree. Now, I suppose one could say, and I have heard it said, the games' story was never that deep or involved to begin with. True, but when I played through the first game...so many years ago...I liked it enough, and wanted to see what would happen. Another thing that some might say is that SCII is all about multiplayer anyway, which, well obviously that is a huge, if not the key, part of it, I don't deny that. But since they actually bother to add a story mode, then you'd hope it would at least be worth something, too.

Something I forgot to mention about SCII the first time was I also thought it was complete bullshit when Blizzard announced that only the Terrans would be playable on the game's story/1-player mode. Yes, I know everyone is playable in multiplayer, which again, many would argue is the most important thing, but to me, it still made no sense why only one species is featured in the story mode. That would be like if Blizzard kept releasing 'expansions' for each species and/or class in WoW because the original game only had one, same with Diablo III. Was this another more Activision action/decision? Perhaps.

That's an interesting point you made in 'they stopped releasing a hit every year,' once WoW came out. Looking at their release roster, yeah, actually, that is what happened, you're right! I don't necessarily hold that against them too much, but I guess when you did know something cool from them was coming every year, then yeah, it can be disappointing when that stops.

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Tue, 12/13/2011 - 09:42
#4
ShirowWolf
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Oh also, yeah, I think I read

Oh also, yeah, I think I read that article, DTX! I remember it. Yeah....Yeah, it didn't help Blizzard's case to me, either...At least Blizzard  didn't end up using RealID, in the end....

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Tue, 12/13/2011 - 22:11
#5
SLY JD
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Blizzard very much

Blizzard very much underestimated the success that WoW would be on its release. It shouldn't be too hard to find some of the interviews with Blizzard staff saying how overwhelmed they were once they unleashed WoW to the world. They confirmed that other titles being delayed and pushed back was due to maintaining WoW.

As for their newer approach of splitting SC2 into multiple titles, it can be seen in numerous ways.

For one, Blizzard's level of polish and refinement of their games is undeniably one of the highest in the gaming industry - if not the highest. Neither SC2 or any WoW related titles have suffered and great issues upon release. If all campaigns were released originally, it could have delayed the final product a great deal. It could also be viewed they didn't want a repeat of WoWs launch and be overwhelmed with workload if all SC2 titles were combined. (The latter seems unlikely due do SC2 expansions being mainly campaign related - not multiplayer).

On the other hand, as former mentioned in this thread, it would seem Activision is trying to pull out every dollar they can. This seems likely in the case of the SC2 expansions. Other than the additional campaigns, multiplayer would only inherit a few new units and balancing tweaks - something that could be seen as a free patch fix. I don't think many would take kindly to paying for something so minimal.

Finally, there's the view that Blizzard are keeping their games fresh. Without all the WoW expansions, the game would have got stale and receptive - something that many MMOs fall victim to unless they are constantly creating new content for its users. As for SC2, a similar approach was probably adopted to keep the title fresh and highly profitable.

 

My own opinion on Blizzard is fairly neutral. I understand that the gaming industry is a business after all, but how far can a company go without making victims of their users? I don't feel Blizzard have crossed the line - yet.
Expansions depreciate in price quickly after their release, so it's unlikely I'll be first in line when Heart of the Swarm comes out. Though, I'll definitely obtain it sometime not to distance from its launch.

It was also mentioned about Blizzard's lack of new original titles. Don't forget about their rumoured/leaked MMO codenamed 'Titan' in the works. But if you're not looking to take up a MMO, I can sympathise with your disappointment,

 

 

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Tue, 12/13/2011 - 22:59
#6
ShirowWolf
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Yeah, I know 'Titan' is in

Yeah, I know 'Titan' is in the works, and I guess at least that's something, as far as an all-new property goes. It's...literally the first one they've had in many, many years. But also yeah, since...I don't play online RPGs, Blizzard wouldn't have won me over with the game anyway, even though we know nothing about it right now.

You made some good points, SLY JD, and while I keep them in mind, I just feel differently about Blizzard now anyway. I probably always will, now. :/

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Wed, 12/14/2011 - 10:32
#7
Gnashvar
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I miss the old Blizzard.  

I miss the old Blizzard.   World of Warcraft has taken too much from them.  I hope games like Elder Scrolls never go MMO or the same thing will happen to them.

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Wed, 12/14/2011 - 13:44
#8
ShirowWolf
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Well, given how enormous WoW

Well, given how enormous WoW is,  successful TES series is, and Interplay is working on Fallout Online, it may just be a matter of time before TES is an online RPG, at this point. I wouldn't be surprised.

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Thu, 12/15/2011 - 00:06
#9
Arkus
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Well, I'm still paying for

Well, I'm still paying for WoW, at least enough to promise I'll use WoW for the next year to get D3 for free.

I was going to pay for it anyway.

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Thu, 12/15/2011 - 10:26
#10
Gnashvar
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It would be sad if TES goes

It would be sad if TES goes MMO because when making one game they try their best to make a great game.  With MMO they will try to keep people playing like WoW with repetitive tasks, useless pets, things you can buy with real money.

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Thu, 12/15/2011 - 12:28
#11
ShirowWolf
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Well, not all online RPGs are

Well, not all online RPGs are the same though; they don't all have 'useless pets,' for example. :P However, given the nature of this kind of game's format, they should consistently give you new things to do, to incentivize you to keep playing, like you said. This type of game is persistant, so without a lot of tasks to do, the game becomes stagnant and pointless. They might as well just make a standard RPG, with Bethesda, for example, already does. I prefer that type of RPG, too, personally, but online types are also popular. It's just the way it is.

The DeathSpank series really mocks the fetch-quest format of RPGs. It's awesome, and I suggest you check the series out! For a lot of reasons, really!

As far as transactions with real money goes, I admit I also find that to be kind of silly, too, but I'm not even sure all RPGs do that; yet, anyway. Most major ones probably do, and they do because well, it's a system they found that works. Keep in mind, you don't have to play that way though, at least, not in any RPG I've ever heard of; it's just an option.

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