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Guilty Hatred

Perhaps my biggest guilty hatred (and I know the Commodore and I have gone over this ad nauseum) is The Usual Suspects. Not to spoil the ending for anyone (though is it really a spoiler if the movie came out a decade ago?), but I thought the plot was so obviously straining reality and mind-bending - just for the purpose of throwing off the viewer - that I actually guessed who Keyser Söze was halfway through the movie just by picking the most ridiculous possible person. Add to that that the whole movie was basically a lie, and I just wanted my 2 hours back.
I know I can't be alone in this line of thinking. What are your guilty hatreds?
A History of Videogames/Juggling
Alright so instead of me going on for an hour about something this week, I'm offering an opportunity to lose an hour of your time elsewhere. From time to time I like to expand my mind by watching (or listening actually) to Google Tech Talks which are basically academic (or sometimes not so much) lectures given by field experts to the people at Google. Google then takes these lectures and posts them to the web in the form of Google Tech Talks. They even have their own Youtube channel. I watched this video only a few days back and thought that some of you might find it interesting. Check it out here.
Here we have Bill Guschwan who recounts a “history” of video games from his own (mildly insane) perspective. Even though he's a bit eccentric, this guy's been through it all. He was instrumental in the launch of the PS1 in 1995, he worked for Apple in the Jobsless days, and he befriended Miyamoto who referred to him as the philosopher. I don't always agree with his perspective (whether philosophical or in terms of video game media) but I greatly enjoyed his recounting of events, especially when we talks about the substantial differences between him and Ken Kutaragi as the Playstation (Kutaragi's baby) was being launched. If you have an hour to put in on in the background, take a listen. And you are also free to do as I did when he just starts basically listing all of the philosophical schools he's aware of (which is completely irrelevant to the conversation) about 15 minutes from the end and just turn it off. And if you feel like it, post any ideas it inspires for you here and maybe we can get some good discussions going. Enjoy!
D&D 3.5e or 4e... what about 3.75?

More roleplaying opportunities, no skill checks, differentiation of the classes, less MMORPG feel... am I just looking back through rose-colored glasses, or has the 4e shininess just worn off? I'm thinking of buying a Pathfinder Core Rulebook to peruse, which if you don't know, is basically D&D 3.75e run by a company other than WotC (Paizo) under the d20 open game license. I've read some good and bad things about it (mostly good). I saw the excitement over it in person when it was first sold at Gen Con 2009, but I'm wondering if any of our readers have tried it. If so (or even if not), I'd like to hear your thoughts on the matter. Feel free to comment below. Or if the conversation really branches out, post in our tabletop gaming forum. Let's hear what you have to say, geeks!
I second (and third) that eMotion

From the outside looking in at E3
Sadly, not all of us are able to make the yearly trip to gaming's Mecca - E3. But sometimes you gain more insight sitting in your cubicle pretending to work and watching keynote address than you can by rushing around a hectic show floor. Well, at least that's what I like to tell myself. So while Commodore and I are busy enacting our master plan to attend E3 2011, I'd like to share my thoughts on what I've seen from all the hoopla the Big 3 have put out in the aether over the past couple days.
And I've also noticed some of you have already got to talking about E3 presentations in our video game forum, so I encourage all of you to join in. Hell, I can't think of a better time to use it! And now, after seeing each major keynote as it happened, here are my initial impressions on the recently revealed gaming news.
The Trouble With Solo Monsters
I ran a 4E solo encounter against my party for the first time, and it sucked. The idea was basically to have them encounter a powerful draconic guardian to strike fear into their hearts and make them think carefully about using The Ways in the future. What are the Ways? I'll save that for another column.
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