Poisons as Disease Tracks

Ever seen Indiana Jones and the Temple of Doom? Do you remember the opening scene, where Indie gets poisoned by unscrupulous business men? When the action kicks off, Indie is informed that he's been poisoned, and struggles to stay alive and recover the antidote.

Well, I've been thinking about that, and I recently slipped the entire party a mickey (Goodnight Tincture) to set them up for a spectacular battle. Now, only one party member is left standing, and the rest of the party has been knocked out. Now normally, that one player would have a really long time in the spotlight while everyone else gets bored. That's not really fun for everyone though. What do you do for the players with knocked out characters?

My solution: Disease Tracks

I've figured out a tweak for disease tracks that I think will work really well. Check it out:

Boomer's House Rules: Healing

In this first edition, Boomer will explore healing, and how to introduce a dynamic that will leave your player characters feeling more bruised after big battles.

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