D&D 4E rules Update

Those of you playing 4th Edition D&D know that WotC publishes regular errata. Well, there's recent errata that fixes a niggling problem and restores it to classic glory: Magic Missile.

For as long as this little spell has been in the game, the draw has always been that it doesn't do alot of damage, BUT it NEVER misses. With 4E that was changed. *grumble*

But it's been "fixed" now to restore the simple spell to it's wonderful classic glory.

Other MAJOR changes include a complete recalculation of monster hit rates and damage...which really make one wonder about the quality of the original playtesting. As you may know, this system was touted as having rock solid math. But since release, they have now altered skill challenge difficulties, skills, monster hit rates and damage, stealth rules, and a host of nits. One wonders if there will be anything left in the first run of the books that is correct...

Arkus's picture
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Re: D&D 4E rules Update

Magic missile "fix"

booooo

I's been almost a year since I've been on their forums, are people crying that hard over magic missile? Oh noes i gotta roll to attack with my magic missile that deal more damage now...whatever, just another excuse to sell my books on ebay...

Edit: I just went over to the wizards forums, and the thread I looekd through it semed only a handful of peopel approved of the change.

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Re: D&D 4E rules Update

Well,  someone has to whine about something on the internet, especially on the Wizards forums.... Personally, I'm glad for the nod to the original. 

 

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Re: D&D 4E rules Update

I never understood the deal with Magic Missile.  then again, I only started playing about a year or two after 4e came out so I never really knew what it was.  I always thought it was a powerful move popular amung the Mages of the group.  Now I come to understand that it was a move designed to always hit the target?  Well I guess thats kinda cool.  If anything, it could be liek Sure Strike where you still Roll but it's designed to almost always hit. 

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Re: D&D 4E rules Update

If they were going to go back to a classic design I would have rather seen firing multiple magic missile rather than, an always hit move that deals very little damage. I know damage isn't the wizards role, but when you compare the wizard to other controller,s it's like there little reason to play a wizard.

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