One of the best games of all time, it put so much emotions into me when i was 6, the whole game is good but there were some parts that were painful to play threw, Constant dying (again i was 6, took a long time to get into the grove) but the Number 1 most Painful, Aggravating, moment is.....The Water Temple, not in that whole entire game was a temple such a mind fuck, literally no help in what to do, the compass didn't help, to get the last key in that damn temple was so frustrating, i must have gone threw there more times then i care to count but it turns up being in the damn center pillar at the very bottom when you raise the water level all the way up, AHHHHHHHHHHHH! I was so pissed when i found it to me like two or three weeks.







This is clearly a bro moment in gaming
http://videogames.yahoo.com/events/playback/playback-106/1392129
yeah i herd about this a couple of months ago, man that's probably damn near impossible, to map out EVERY move you have to make, plus with all the back tracking and some of the time based events, truly a great moment in Videogames
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WOW!
That is awesome!
Kudos to him!
That is a rediculously difficult task. It's pretty neat to see so many people come together and tackle a problem like that. Great story!
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OMG you guyz, you gotta check out this sweet site!
www.clanofthegraywolf.com
I have the most retarded moment in gaming of all time. I look back at this and just want to shit on myself. Anyways, for all of you that have played Legend Of Zelda Wind Waker, you all know the dungeon on Dragon Roost Island. Well, if you remember the 3 statues in the entrance you'll look down upon me. Anyways, I never past that part of the game, because, I WAS TOO STUPID TO KNOW HOW TO MOVE THE STATUES. I had no idea that R was the grab button. I eneded up quiting after spending hours of trying, and then beating the game 3 years later
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I remember I had more troubles with the shadow temple than water temple. I think this game was really short, took me like a week to beat it for the first time... I overplayed the shit out of it. It was painful to see such a masterpiece be over in such a short amount fo time.
yeah the shadow temple was a pain due to the fact you had to use the Lens of Truth
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Yeah, the water temple was a pain, even when i tried beating the game 2 or 1 years ago...
One of my favorite (and most frustrating) memories of OOT, was when I was around ten or eleven, and my cousin Cassie and I were playing Ocarina while babysitting our younger cousin katie. When we got to the water temple, we went to go get the player's guide (we had tried the water temple without it before but had failed miserably) but couldn't find it. after about 20 minutes of searching,we started getting pissed. We asked the little 6 year old Katie if she had seen it. The little smiling little twerp then proceeded to show us 3 large collages of pictures and passages from the OoT playing guide. I had to literally hold Cassie back from beating her up. we still bring it up to this day when Kate pisses us off.
I know this is going to seem like a tangent, but I think there is one other Zelda game that could qualify - Link's awakening.
Now when you've all stopped laughing...
Can anyone remember how frustrating the game could be when you first started? I never got past level 3 the first time I played it. The running jump, the bomb wall. The last time I played through, I missed the dungeon number, was adamant I was in the right place, even though I was a dungeon ahead somehow (Can't rightly remember how).
Now recently, I saw it on a shelf, unboxed for 50p. The only zelda game I owned and gave up on. I had to.
And I beat it in less than a day.
Now, I have a question - what hurts more - having a game you love just constantly put you down so much you give up, or having the same game, over ten years later, come back and show you just how big an idiot you were back then?
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stop playing after the 3rd or 2nd dungeon, I stopped when I had to take the chomp for a walk.
You take the chomp for a walk just before the second dungeon
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"If Chicken Little told you that the sky was falling, even if it wasn't, would you still come crawling back again?
I bet you would my friend." - Aerosmith
I just though of another memory, well it isn't painful but it's just more sad at the end of the game i felt sad, sad because i had finished a great game and now it was over and i didn't want it to be (i was 6 or 7), in my opinion i had finished an amazing game, just gone on a long journey and it was over, anyone else feel that way or similar?
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I thought Ocarina of Time was a good, solid, strong game, and I did enjoy it, but very weak in comparison to A Link to the Past. I even liked Majora's Mask more than OoT. However, it was better than Wind Waker.
In fact, OoT is the only Zelda game I can start playing and not finish without feeling bad about it.
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The Ocarina of Time is actually not my favorite Zelda game, and honestly, I don't understand why people went, and still often go, completely bonkers over the game. Sure, I had fun playing it, but it just wasn't the best experience in the series I felt that I had. When the game was new, I wasn't all that excited about Zelda being made in 3D (now we have the game remade, which I...didn't expect to see, and it's in another kind of 3D, too!). It just struck me as being a series that doesn't need it, and would be better left in 2D. I don't feel....quite the same anymore. I love The Wind Waker and The Twilight Princess is good, from what I've played. But at the time, when everyone was going gaga over Zelda in 3D now, I wasn't. I didn't get it, and I wasn't blown away by it. But I wasn't blown away really by the game, period. I didn't understand why so many people thought it was the best thing since sliced bread.
What also really botherd me about the game is what it did to the series and fans in regards to continuity. At first it seemed like Nintendo was weaving the history of the game series, but as this game played out, there were things that just didn't add up with the previous 3 games. The games don't line up 100% all with each other. You can try to force it, but it doesn't totally work. And then of course, we got....the idea of the split time line, which honestly, I didn't even hear about until many years later. I had no idea fans were so involved in such an idea...And that's when I realized a lot of fans were trying too hard to assemble a puzzle that doesn't have all the matching pieces. It doesn't work. At first, I had a problem with Nintendo doing this, and that was another thing I didn't like about 'Ocarina; it seemed like Nintendo was trying to establish continuity all across the series, but....they weren't doing it well enough. Eventually, I accepted it though, and realized it doesn't matter. The games are fun, and that's all you need to know and remember. You could see every game as its own legend, being told to the player from the perspective of....something. They have some similarities to each other, and honestly, a lot of them are probably just fan service. But that's okay.
I'm not sure I have a specific Painful Memory to go with this game, that....I can think of...Other than Jabu Jabu; I....hate that fucking fish....And of course, the torturous water temple....I don't think I even need to elaborate, anyway!
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I would upvote that if I could. Alas.
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I hear ya. OoT was a great game, the first 5 times it came out. I can understand the obsession with it up to a point, but how many great games are out there that are lucky to see one remake let alone several. I wouldn't go so far to say it's overrated but I can't say it's my favorite of the series. To me my favorites are Link's Awakening and Link to the Past, though if I had to pick one I'd say Link's Awakening was the one that really drew me into the series. I played the hell out of both of them of course, but most of the later Zelda games I kinda just played through and didn't look back.
I don't really have any stand out frustrating moments from OoT but the Water Temple did give me a little trouble.
'Ocarina has been re-released, in some form or another several times, yeah; original N64, GameCube, Virtual Console, and then re-made for 3DS. As far as how many other games this happens to, well, a lot of early Final Fantasy games get similar treatment, as do Super Mario Bros. games. But yeah, it doesn't usually happen a whole lot to most games, true. ;P
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