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Guilty Hatred

Perhaps my biggest guilty hatred (and I know the Commodore and I have gone over this ad nauseum) is The Usual Suspects. Not to spoil the ending for anyone (though is it really a spoiler if the movie came out a decade ago?), but I thought the plot was so obviously straining reality and mind-bending - just for the purpose of throwing off the viewer - that I actually guessed who Keyser Söze was halfway through the movie just by picking the most ridiculous possible person. Add to that that the whole movie was basically a lie, and I just wanted my 2 hours back.
I know I can't be alone in this line of thinking. What are your guilty hatreds?
A History of Videogames/Juggling
Alright so instead of me going on for an hour about something this week, I'm offering an opportunity to lose an hour of your time elsewhere. From time to time I like to expand my mind by watching (or listening actually) to Google Tech Talks which are basically academic (or sometimes not so much) lectures given by field experts to the people at Google. Google then takes these lectures and posts them to the web in the form of Google Tech Talks. They even have their own Youtube channel. I watched this video only a few days back and thought that some of you might find it interesting. Check it out here.
Here we have Bill Guschwan who recounts a “history” of video games from his own (mildly insane) perspective. Even though he's a bit eccentric, this guy's been through it all. He was instrumental in the launch of the PS1 in 1995, he worked for Apple in the Jobsless days, and he befriended Miyamoto who referred to him as the philosopher. I don't always agree with his perspective (whether philosophical or in terms of video game media) but I greatly enjoyed his recounting of events, especially when we talks about the substantial differences between him and Ken Kutaragi as the Playstation (Kutaragi's baby) was being launched. If you have an hour to put in on in the background, take a listen. And you are also free to do as I did when he just starts basically listing all of the philosophical schools he's aware of (which is completely irrelevant to the conversation) about 15 minutes from the end and just turn it off. And if you feel like it, post any ideas it inspires for you here and maybe we can get some good discussions going. Enjoy!
Painful Memories in Gaming - Pokémon
Can you play so much Pokémon that it affects your judgement? What's the best knife for stabbing? Why couldn't women have babies on The Island? All these questions will be answered... oh wait, no they won't. But this episode is more about character development than answering mysteries anyway.
And before you say anything, it's a little known fact that the Commodore's father invented Crocs. The pair you see here were his first prototype.
D&D 3.5e or 4e... what about 3.75?

More roleplaying opportunities, no skill checks, differentiation of the classes, less MMORPG feel... am I just looking back through rose-colored glasses, or has the 4e shininess just worn off? I'm thinking of buying a Pathfinder Core Rulebook to peruse, which if you don't know, is basically D&D 3.75e run by a company other than WotC (Paizo) under the d20 open game license. I've read some good and bad things about it (mostly good). I saw the excitement over it in person when it was first sold at Gen Con 2009, but I'm wondering if any of our readers have tried it. If so (or even if not), I'd like to hear your thoughts on the matter. Feel free to comment below. Or if the conversation really branches out, post in our tabletop gaming forum. Let's hear what you have to say, geeks!
16-Bit Gems #10: EarthBound - A History (Commentary)
To celebrate the 15th anniversary of EarthBound's release in North America, Roo revisits his most popular video in order to share insight on his feelings toward the EarthBound community, Nintendo, and Five Guys Burgers and Fries.
To watch the original video, click here. And check out the 2nd part of the review (16-Bit Gems #11) here.
I second (and third) that eMotion

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